![]() ![]() Each site is huge in area, can be accessed through three to four entrances and all of those entrances are interconnected with the rest of the map. To me the map is a perfect mix of tight corridors and wide open areas, that are continuously being adjusted to become more balanced. If you push aggressively on defense and they attack the other site, you’re going to feel like you're playing Elder Ring with how much ground you have to cover through Attacking Spawn to get to the other site. And that is just the fastest route possible. This map is absolutely enormous, with rotations from one spike site to the other taking almost 30 seconds. If you don't want to go on the B Site you can go up Mid Nest and take control of the defender spawn. B Elbow will take you through B Main where the other Ultimate Orb is placed. On the left side of Mid you have B Elbow and B Tunnel which both lead to the B Site. Showing off several map locations, the trailer demonstrates the verticality of the map, its VALORANT-typical mix of old architecture mixed in with technological. With how the spike sites are designed, he can also slip in and out of defensive locations whenever he needs to by using Cyber Cage. VALORANT breeze map leaks After initial bits and pieces of animations and graphics, it appears that the official trailer has now leaked as posted by Twitter account Valorleaks. If you go up Bottom Mid you can get to the A Site by going to the right, through the Mid Wood Doors. Sage and Killjoy are viable picks for Breeze, but Cypher’s ability to leave his Trapwires and Spycam anywhere on the map is highly valuable. ![]()
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